Sina Rahmani
Game and Graphics Programmer
About me
I began my career as a game developer in 2019, starting with Unity. I worked as a Unity programmer at several companies for about four years. Then, I pursued a master’s degree in Computer Games at City St. Georges, University of London. During my studies, I started learning graphics APIs like OpenGL and DirectX 12. Currently, I’m planning to advance my skill in Unity and also learn Unreal Engine 5 and further improve my skills in Computer Graphics.
- rahmani.sina1992@gmail.com
- +44(0)7762439113
My Projects
- All
- Unity
- Graphic API
LuxonEngine
A Render engine capable of rendering in both Rasterization and Ray Tracing pipelines.
Route
It’s a game implemented with OpenGL. In the game, the car moves along a path and must collect coins and reach the end point.
FunBoardGames
This is an online multiplayer game where players can play various board games together.
Popcorn
‘Popcorn‘ is mobile game where in each level, we must answer question by forming correct word or phrase.
Happiness Planet
‘Happiness Planet’ is Kid’s game which is developed by unity and has several minigames for kids to learn useful things and also for fun.
Lantern
This is a 2D puzzle, game which I developed with Fotros Studio and published on Iranian App market.
MathSpaceShooter
My first mobile game built with Unity. In this game, we must shoot an asteroid with correct number according to current math expression.
Work History
Senior Unity Developer - Full time
Karizma Game Studio
August 2022 - September 2024
Tasks and Responsibilities:
- Programming and developing changes for the ‘Yatzy’ mobile game with Unity Engine.
- Developing the ‘Farkle’ Mobile game with Unity Engine
- Writing guidelines and documentations for implementing various parts in both ‘Yatzy’ & ‘Farkle’ games
- Technical Manager of the ‘Yatzy’ project
Unity Developer - Part time, Remote
Happy Galaxy Studio
January 2022 - April 2022
Tasks and Responsibilities:
- Developed the game ‘Happiness Planet’ mobile game for Android with Unity Engine.
- Developed some educational mobile games for Android with Unity Engine.
Unity Developer - Part time
Inotek
February 2021 - July 2021
Tasks and Responsibilities:
- Developing the required changed for the ‘Scoop’ mobile game with Unity Engine.
- Building Publishable output releases of the ‘Scoop’ game for Android & IOS
Unity Developer - Contract
Fotros Pouya Rayaneh
August 2019 - May 2020
Tasks and Responsibilities:
- Developed the ‘Lantern’ game using Unity Engine for Android and Windows
- Developed the ‘Popcorn’ mobile game using Unity Engine for Android.
Electrical Engineer - Full time
Bargh Ara
October 2018 - May 2019
Tasks and Responsibilities:
- Programming for power systems simulation through Matlab software